Coordinates & Reflections
Reading and plotting points, the four quadrants, reflecting in the axes, translations, and finding the missing corner.
Coordinates are just a way of pointing at an exact square on a grid using two numbers. Once you know which number does what, you'll never get lost on a grid again.
Plotting a point — along the corridor, then up the stairs
Step 1 · start at the origin
(0, 0) — where the two axes cross
Step 2 · first number: go across
3 means 3 to the right
Step 3 · second number: go up
2 means 2 up — you land on (3, 2)
The order is everything. (3, 2) and (2, 3) are two completely different points. Say it every time: along the corridor first, then up the stairs.
Reflecting a point in an axis
- Reflect in the x-axis
- keep the x the same, flip the sign of the y → (4, 3) becomes (4, -3)
- Reflect in the y-axis
- keep the y the same, flip the sign of the x → (4, 3) becomes (-4, 3)
- The quick check
- the axis you mirror in is the coordinate that STAYS; the other one flips
- Negatives still flip
- reflect (-3, 4) in the x-axis → (-3, -4) (x keeps its minus, y flips)
Remember it like this
“The axis you mirror in is the one that stays.”
Mirror in the x-axis? The x stays and the y flips its sign. Mirror in the y-axis? The y stays and the x flips its sign.
⚠ Watch out
Two traps live here. First, don't swap the numbers — along BEFORE up, so (5, 3) is not (3, 5). Second, when you reflect, only ONE coordinate changes its sign. Reflecting in the x-axis flips the y (not the x). Whisper it: "x-axis, so x stays."
Finding the fourth corner of a rectangle
Three corners of a rectangle are (1, 1), (5, 1) and (1, 4). Where is the fourth corner?
- Sketch the three points so you can see the gap.
- The missing corner lines up under (1, 4), so it shares that x: x = 5
- It lines up level with (5, 1), so it shares that y: y = 4
(5, 4)
Sliding a point (translation)
Translate (3, 5) by 6 left and 2 down.
- Left means subtract from the x: 3 - 6 = -3
- Down means subtract from the y: 5 - 2 = 3
- Put the new numbers together
(-3, 3)
✏ Your turn
Reflect the point (-2, 5) in the y-axis.
Show the answerHide the answer
- You are mirroring in the y-axis, so the y stays the same: y = 5
- Flip the sign of the x: -2 becomes 2
(2, 5)
For parents — the full topic guide
Coordinates are just a way of describing an exact spot on a grid using two numbers.
Reading and plotting a point
A coordinate is always written as a pair inside brackets, like (3, 2). The two numbers are separated by a comma, and the order matters.
- The first number is the x-coordinate — how far to go across (left or right).
- The second number is the y-coordinate — how far to go up or down.
The golden rule is: along the corridor, then up the stairs. You always walk along first, then go up. So to plot (3, 2), start at the origin (the point (0, 0) where the axes cross), go 3 across to the right, then 2 up.
Mixing up the two numbers is the single most common mistake. (3, 2) and (2, 3) are completely different points.
The four quadrants and negative numbers
When the grid extends below and to the left of the origin, the axes split it into four regions called quadrants. Points can now have negative coordinates:
- A negative x means go left instead of right.
- A negative y means go down instead of up.
So (-4, 3) means 4 to the left and 3 up. And (2, -5) means 2 to the right and 5 down. The number line rules still apply: -5 is lower than -2.
Reflecting a point in an axis
Reflecting means flipping a point to the mirror-image position on the other side of a line (the axis acts like a mirror). There are two cases, and the trick is knowing which coordinate changes:
- Reflect in the x-axis (the horizontal line): the point flips up/down, so keep the x the same and flip the sign of the y. Example: (4, 3) becomes (4, -3).
- Reflect in the y-axis (the vertical line): the point flips left/right, so keep the y the same and flip the sign of the x. Example: (4, 3) becomes (-4, 3).
A memory hook: the axis you mirror in tells you the coordinate that stays. Mirror in the x-axis → x stays. Mirror in the y-axis → y stays. The other one flips its sign.
Translations (sliding a point)
A translation slides a point without turning or flipping it. You just add or subtract:
- Right adds to x, left subtracts from x.
- Up adds to y, down subtracts from y.
Example: translate (1, 2) by 4 right and 3 up → x: 1 + 4 = 5, y: 2 + 3 = 5, giving (5, 5).
Finding the fourth corner
A favourite 11+ question gives you three corners of a rectangle or square and asks for the fourth. The trick: corners of a rectangle share coordinates in pairs. Two corners will share an x-value; two will share a y-value. The missing corner borrows the x from one point and the y from another.
Example: three corners are (1, 1), (5, 1) and (1, 4). The missing corner sits opposite (1, 1). It lines up under (1, 4) so its x is 5, and level with (5, 1) so its y is 4 — giving (5, 4). Sketching the three points first makes this obvious.
Common 11+ traps
⚠️ Order matters. (3, 5) is NOT the same as (5, 3). Along first, then up — every single time.
⚠️ Reflecting in the x-axis flips the y, not the x. Lots of children flip the wrong number. Say it out loud: "x-axis, so x stays."
⚠️ Watch the signs with negatives. Reflecting (-3, 4) in the x-axis gives (-3, -4) — the x keeps its minus sign, only the y flips.
⚠️ "Left" and "down" mean subtract. Sliding 6 left from (3, 5) gives x = 3 - 6 = -3, not 9.
Worked examples
Read through each example. Cover the steps and try it yourself first if you can.
- 1
Reflecting a point in the x-axis
Reflect the point (-3, 4) in the x-axis.
Steps
- The x-axis is the mirror, so the x-coordinate stays the same: x = -3.
- Flip the sign of the y-coordinate: 4 becomes -4.
- Put them back together: (-3, -4).
Answer
(-3, -4)
- 2
Finding the fourth corner of a rectangle
Three corners of a rectangle are (1, 1), (5, 1) and (1, 4). Find the fourth corner.
Steps
- Sketch the three points. The corner (1, 1) is missing its diagonal partner.
- The fourth corner lines up with (5, 1), so it shares that x-value: x = 5.
- It also lines up with (1, 4), so it shares that y-value: y = 4.
Answer
(5, 4)
- 3
Translating a point
Translate the point (3, 5) by 6 left and 2 down.
Steps
- Left means subtract from x: 3 - 6 = -3.
- Down means subtract from y: 5 - 2 = 3.
- Write the new point: (-3, 3).
Answer
(-3, 3)
Ready to practise this topic?
Try a full paper — questions on coordinates & reflections show up in most 11+ maths and VR papers.